How a prominent streamer plans to make the metaverse marketing ecosystem more accessible to marketers

By Alexander Lee

Today, popular gaming streamer and YouTuber Ali “SypherPK” Hassan has announced the opening of a dedicated Fortnite Creative mapmaking division in Oni Studios, the content creation studio and consultancy he founded in January. The new venture aims to lower the barrier of entry for brands interested in the metaverse by bringing together the production and distribution sides of this nascent marketing channel.

Oni Studios’ Fortnite mapmaking team is currently composed of three full-time employees, with plans to expand to 15 and recruit a wider network of contractors by the end of 2022. The new division has been in development for about a year. Until now, the company has largely acted as an incubator and consultancy for up-and-coming streamers and video creators, but brand deals have become an increasingly significant element of the company’s business — Oni signs around 10 brand deals every month, according to Oni Studios CEO Daniela Ali — and its services have expanded accordingly into brand consulting and the growing metaverse marketing space.

“Launching a dedicated mapmaking team is simply our response to very real demand,” Hassan said. “I’ve worked on more than a half a dozen custom maps, and while my contribution to the design and mechanical play of each experience was significant, there’s nothing like digging in with your own team and developing the perfect map.” Oni Studios has only employed full-time Fortnite mapmakers for two months, so it has not yet developed a branded experience from start to finish, though Hassan has both provided mechanical building expertise and assisted in promotion for activations such as Honda’s Hondaverse in the past.

Although these are still the early days of metaverse marketing, Hassan’s studio is the latest of a slew of dedicated Fortnite development firms that have formed to meet brands’ needs. Over the past year, prominent non-gaming-endemic brands such as Gillette, Coca-Cola and Grubhub have joined the feeding frenzy, releasing their own branded Fortnite worlds. “I don’t think it’s just a fad; I think the Fortnite metaverse, for lack of a better word, is definitely here to stay,” said Michael Herriger, CEO of the independent Fortnite studio Atlas Creative. “We get brands coming to us all the time that are interested in creating spaces, and it’s going toward a trend of brands not just wanting a one-and-done game mode, but wanting to really own a spot in the virtual space of Fortnite and have these long-stay experiences.”

What sets Hassan’s studio apart from the competition is its ability to seamlessly disseminate the worlds it builds. When it comes to virtual brand activations inside platforms such as Fortnite and Roblox, the rules are a bit different than those of traditional media. A brand can’t just throw content onto a platform and watch the views tick up; genuine engagement and participation in three-dimensional branded worlds are necessary for them to be a worthwhile expense. Hassan’s position as a well-known Fortnite creator allows him to share his company’s activations on his Twitch stream and social …read more

Source:: Digiday

      

Aaron
Author: Aaron

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